


"You who has mustered the courage to enter orc lands, turn back now or find your head at the end of a sharp spear!"
Raws of severed heads endorsing sharp sticks and rusted pikes adorn each side of the road that leads from the borders, deep into the mountain. Loud orcish drum beats, screams and battle cries can be heard in the distance, carried by the soft wind.
The following is written with orcish runes, understandable only to orcs and those trained in this language, situated inside the great hall of the Horde.
THE HORDE
Greetings, young and old orcs alike! This is the Horde, the army of the Creator! Here you can live with your brothers and sisters, train to become mighty and rule with an iron fist over the lower races!
Come bow to the Chief of Chiefs, swear to serve the Horde's might and take your place as hand of the holy Creator!
The might of the Horde is split into Clans, all under the same mighty banner, ruled by the Chieftain. Each Clan is led by an Warlord, the mightiest of the orcs in tribe. Upon reaching maturity and passing the Rite of Adulthood, all orcs must choose one of the Clans to join so that the might of the Horde may grow.
With the approval of the Chief, a group of orcs that prove worthy and skilled enough, are allowed to form their own Clan so that the Horde can expand and conquer more territory!
HORDE STRUCTURE
The Chief
All hail the Chieftain, Chief of Chiefs, King of all orcs, Vrashnak Kraadash!
The Chieftain belongs to no Clan, but he leads them all. In concordance to ancient tradition, originated from Rrag'nak the First, the first avatar of our holy Creator, only the mightiest and wisest of all orcs may rule!
The Chief's duty is to maintain unity and order within the Horde, to deal effectivly with outside threats and to establish relations and the status towards all outsiders.
The Chief can not be challanged from outside the Horde and never by one of a rank lower than Warlord. In the event of the death of the Chief, unless one of the clan Warlords is unanimously accepted by the others, the Horde is declared disbanded until such an event occurs, as the Warlord ascends to the throne and the others are required to bow.
The Head Shaman
The Horde's shaman will act as an advisor to the Chieftain, and as the voice of our Creator, Lord Anhur. He shall conduct masses of praise and prayer, but also sacrifices and other rituals. The Head Shaman must have a great knowledge of the Creator, and be very skilled in his craft.
As the Head Shaman is the voice of Anhur, his decisions shall not be questioned and his advice will always be taken into great consideration. Only him is wise enough to decide if an orc is mature enough, thus he is the main conductor of the Rite of Adulthood.
When ritual calls, the Head Shaman has the right to choose any slave for sacrficing on the altar, for the eternal glory of the Holy Creator.
The Warlords
The Warlord is the head of a clan, either appointed by the Chieftain or earned through trial of combat. Each Warlord is responsible for leading his clan. While each Clan may have their own establishment, set of laws and ranks, these must be in concordance with Horde law, as all Clans must bow to the Chief.
An Warlord's duty is to oversee the training of his subordinates, recruit new members, manage his territory and, in case of war, lead his troops into battle as instructed by the Chief.
The Blood Council
The ruling elite of all orcs composed from all clan Warlords and the Shaman. Their duty is to advise the Chief in time of need as well as to bring their own suggestions towards the prosperity and advancement of the Horde.
Each clan is responsbile for ranking and managing their own members.
THE HOMELAND
The Horde proudly claims the northen mountains of the island Ybal, the northern swamp and the two peaks in the northern part of the grand desert, and let none object!
We establish and build our home, the Black Rock Fortress and name it to be the Seat of the Horde. We as well build the forest hunter's camp to serve our skilled orcs in catching the pridest of the game, as well as the Slave Pits where to store and guard our pray.
THE CLANS
Currently, under the Horde's banner, three others stand.
Skaama-Grazadh (the dreaded arrows)
A clan of hunters which provides the main amount of meat and trophies to the Horde in exchange for protection and other resources from the other Horde clans. This clan contains the most skilled orcish archers, animal tamers and trainers, trackers and trophy collectors.
Warlord
Pradash Kuunk
Black Arrow
Sodush Nagol
Blood Feather
Rakor Nahai
Tracker
Voirbak Pigdish
Ganak Nahai
Stalker
Bork Gark
Juh Borax
White Arrow
Viruk Fonkub
Eroran Bekik
Ab'Kaushatar (the slave masters)
This is one of the most strongest clans in the Horde at this moment. Their sole purpose is to hunt down and capture enemies of the Horde, chain them and teach them to obey it's whips. This clan supplies the slave workforce to the Horde being composed of skilled trackers and able warriors.
Warlord
Pit Boss Kar'Gub Gulush
Headhunter
Purug Kaol
Krinak Vuur
Vrugdush Gorz
Slave Herder
Kong Granar
Slave Hunter
Erung Biurk
Gugdish
Braaurk Kuklak
Young Blade
Puk
Rogud Gudek
Slave Hunter
Darub-Dajal (the black fist)
Curently the main fighting force of the Horde, this clan resides inside the seat of power, the Black Rock Fortress being entrusted with not only the permanent protection of the Chieftain, but also with patroling and protecting the borders and the fortress itself from all outside forces.
Warlord
General Ushrark Bruluk
Champion
Mosal Ashak
Skalkisham
Marauder
Bagronk Shakumbas
Trooper
Vajos Lug
Kutotaz
Ro Kumuk
Grunt
Krahaun Tok
Fraukanak